Posts Tagged ‘curation’

The semiotics of video games: facebook groups

The semiotics of Video Games

We have two facebook groups for those interested in semiotics, contemporary art and video games:

  • The Semiotics of Video Games facebook group, created at the occasion of this project. The group is all about the production of meaning in video games: how does it work, what is the message, how does it relate to our everyday cultural reality?
  • The Game Art facebook group focuses on its part on contemporary art inspired by videogames.

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Welcome to Finsbury Park

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The Welcome to Finsbury Park project was co-organised with the Transition Finsbury Park association to engage the London N4 local communities with their neighbourhood. It consisted in a 2-month field investigation using videos and was concluded in March 2010 by a workshop and the co-creation of subjective maps (these two activities are documented in the following manuals). Here below is a review of the project and some conclusions, co-written by myself and James Thomson from the Transition Finsbury park association.

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Curation of the Dreams of Progress art exhibition

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This paper documents the curation of the Dreams of Progress exhibition that was held at the Westminster Reference Library in July 2009. The theme of the video art exhibition was Utopia and Progress. It included a philosophical debate and a children’s workshop. It is now available online on the Curated Matter website. The exhibition in its physical form remained confidential but was very well received by its visitors and generated exciting new thoughts on Utopia and Progress. The philosophical debate attracted around 50 people from various backgrounds including professors, philosophical students, art curators and engineers. The children’s workshop introduced the theme of progress to around twenty children. The exhibition and its satellite activities were the results of six months of research and preparation, which is detailed below.

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Dreams of Progress: choice of the theme and selection of the videos

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Introduction to the exhibition

Introduction to the exhibition

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Relation to the Westminster Reference Library

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The theme of the Dreams of Progress exhibition and most of its videos have been set before I found the hosting venue. I still wanted to arrange the exhibition so that it links to its physical context, or at least doesn’t deny it. I first looked at the history of the Westminster Reference Library, which is well known for being built on the former house of Isaac Newton, Lord Macaulay famously stating saying that the home of Sir Isaac Newton would be “well known as long as our island retains any trace of civilisation”. I was tempted first to incorporate this reference to the description of the exhibition because it fits nicely with the theme of progress. Later, I found it diminishing. I felt that it was denying the current function of the building. I was then inclined to instrument the fact that the space is a library, its mission of education for all is a dream of progress by itself.  I decided after all to not introduce any connections with the library in the theme of the exhibition. What was much more tangible was the help from the staff of the library, which was felt by every visitor.  The Dreams of Progress exhibition was in this space because of the help of its staff and their utopian vision of what a library should be; it came from their own initiative, not a mission statement.

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Curatorial decisions related to the WRF exhibition space

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The exhibition space

The exhibition space

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Legends and introduction to the Dreams of Progress exhibition

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Corporate visions of the future

Corporate visions of the future

What to tell the visitor? Should I present him or her with my analysis of the videos or with descriptions from the artists? How much should I justify the curation of the exhibition? How much should he be free to discover his own interpretation of the videos and how much guidance does he need?

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Curation of the Dreams of Progress Philosophical debate

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Philosophical debate on Utopia and Progress

Philosophical debate on Utopia and Progress

Usually, philosophical debates are organised around a specific question and maybe some philosophical texts. In this case, I wanted to organise a philosophical debate around some of the videos of the exhibition. I knew that the theme of Utopia and Progress was too vast to be completely discussed, so I considered the debate to be an introduction to the subject. The purpose of the debate was to introduce the main aspects around Utopia and Progress, show some great videos related to the theme, to inspire the audience and to get them thinking more about the subject.

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Curation of the Children’s Art Day WRF workshop

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Everyone listening at the story of the second group.

Everyone listening at the story of the second group.

The main challenge for the storyboarding workshop of the Children’s Art Day was to organise an activity children enjoy but to still convey what the exhibition is about. The Design for Dreaming video worked very well because it was made originally for a family audience and a lot of what is happening is accessible for kids. It remains that the video is an utopian vision on consumerism from the 60s that children don’t have much the occasion to see.

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Curation of the Dreams of Progress online exhibition

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I decided for the online version of the exhibition to follow the same structure than on the physical exhibition and to make one page per screen, showing all the videos that were displayed on the screen and showing exactly the same legends. Showing one video per page would have probably deconstructed too much the exhibition and undermined the dialogue I wanted to generate between videos. Putting all videos on one page would have been too long to digest on a single web page.

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